In short
- On the App Store and Google Play, the store is the seller and accounts for VAT and sales tax. On your own web shop, that job moves to you if you use a payment service provider, or to your merchant of record (MoR).
- In the EU, games are electronically supplied services, taxed at the rate of the player's country, from 17% to 27%. A studio established outside the EU has no threshold: VAT is due from the first sale, usually through a quarterly non-Union One Stop Shop return.
- A studio based outside the UK must register for UK VAT from its first UK sale. The £90,000 threshold applies only to UK businesses.
- In the US each state sets its own rules. Most use a $100,000 sales threshold, several have dropped the 200-transaction test, and whether in-game items are taxable at all varies by state.
- An MoR registers, collects and files as the seller in the markets on its list. Compare that list with your top markets before you sign.
€0
EU VAT threshold for a studio established outside the EU; tax is due from the first sale
VAT Directive, Art 59c$100,000
Sales into a state that trigger US sales tax collection in most states
South Dakota v. Wayfair, 2018The app store was your tax collector
When a player buys gems through Apple or Google, the store is the seller for tax purposes. EU law presumes that a platform taking part in the supply of an electronic service, “such as a marketplace for applications”, acts in its own name (Implementing Regulation 282/2011, Art 9a). UK law does the same through VATA 1994 s.47(4), and HMRC’s guidance says that where you sell digital services through a platform, “the digital platform is responsible for accounting for VAT on the supply instead of you.” Japan, India, New Zealand and Brazil have similar rules. The store charges the player’s local tax, files the returns and pays you a net amount.
Move the same sale to your web shop and someone else has to do that work. Who depends on how you take payment:
| Channel | Legal seller to the player | Who registers, charges and files consumer tax |
|---|---|---|
| App Store or Google Play in-app purchase | The store | The store |
| Web shop through a merchant of record | The MoR | The MoR, in the markets where it is registered |
| Web shop through a payment service provider (Stripe, Adyen and others) | Your studio | Your studio, in every market where you owe tax |
EU law carves pure payment processors out of the platform rule (Art 9a(3)), which is why a payment service provider leaves the tax with you. The rest of this page sets out what that means market by market. It is general guidance; confirm your own position with a tax adviser before you launch.
EU VAT: taxed where the player lives, from the first sale
The VAT Directive lists “games, including games of chance and gambling games” among electronically supplied services (Annex II). For a sale to a consumer, Article 58 puts the place of supply where the player lives, so you charge the player’s country’s rate: 19% in Germany, 20% in France, 22% in Italy, 25% in Sweden, 27% in Hungary, down to 17% in Luxembourg, per the Commission’s Your Europe table last checked on 13 July 2026. Rates change often (Finland moved to 25.5%, Estonia to 24%, Slovakia to 23%), so pull them from Your Europe at each filing rather than hard-coding them.
The threshold most studios hear about does not apply to most studios. Article 59c lets a business keep charging its home rate on cross-border consumer sales up to €10,000 a year, but only if it is established in a single EU country, and the €10,000 counts sales to all other EU countries combined. A studio in the US, UK, Canada or Japan has no threshold. VAT is due in the player’s country from the first sale.
Filing is simpler than the rate table suggests. The One Stop Shop lets you register in one EU country and file one return for all of them:
| Non-Union OSS | Union OSS | |
|---|---|---|
| Who uses it | Businesses with no establishment in the EU | Businesses established in the EU, for cross-border consumer sales |
| Return | One return per calendar quarter, due by the end of the following month, filed even when you made no sales | Quarterly |
| Records | 10 years from 31 December of the year of the sale | 10 years |
OSS is optional. The alternative is a VAT registration in every EU country where you have players. A UK studio counts as non-EU for these purposes and uses the non-Union scheme.
For each sale you must hold “two items of non-contradictory evidence” of where the player lives (Art 24b). Article 24f lists what counts: billing address, IP address or other geolocation, bank or card details such as the card’s issuing country, the SIM’s mobile country code, a fixed landline, or other commercially relevant information. Most checkouts can capture IP geolocation and the card’s issuing country, which gives you two items. When they disagree, for example a player traveling abroad or behind a VPN, you need a rule for which evidence wins, and ideally a third item to settle it. EU-established sellers with under €100,000 of cross-border sales can rely on one item from a third party such as the payment service provider; non-EU studios cannot.
A buyer who gives no VAT number can be treated as a consumer (Art 18(2)). That covers almost every player.
UK VAT: no threshold for studios outside the UK
The UK threshold of £90,000 applies to UK businesses. A studio based outside the UK has none. GOV.UK says you must register “regardless of taxable turnover” if your business is based outside the UK and you supply any goods or services to the UK, or expect to in the next 30 days. UK VAT is 20%.
HMRC treats games as digital services and asks for two pieces of information as evidence of where each consumer lives. For small sellers using a payment service provider, it suggests pairing the billing address or phone country code with the provider’s two-letter country code for the card.
US sales tax: one set of rules per state
The US has no national sales tax. Each state with a sales tax sets its own nexus rules, product rules and rates, and many localities add their own. FastSpring, which collects US sales tax as a merchant of record, describes its coverage as “all 45 applicable states”.
Since the Supreme Court’s 2018 Wayfair decision, a state can require a remote seller to collect without any physical presence. The South Dakota law the Court upheld set the benchmark most states copied:
applies only to sellers that, on an annual basis, deliver more than $100,000 of goods or services into the State or engage in 200 or more separate transactions for the delivery of goods or services into the State.
The 200-transaction test matters more for games than for most sellers. At a $10 average order, 200 transactions is $2,000 of sales, so a small web shop can owe tax in a state long before it reaches $100,000 there. States are now dropping that test. Utah’s SB 47 removed it, effective 1 July 2025 according to the Sales Tax Institute. Illinois says that from 1 January 2026 “the 200-transaction threshold no longer applies”. Kentucky enacted HB 757 in 2026 to redefine its nexus standard, reported to take effect on 1 August 2026 with a $100,000-only test. Avalara, a tax-software company, reports that several other states dropped the count earlier. We have not confirmed those with each state, so check the state’s revenue department before relying on any list.
Nexus tells you whether you must collect. Taxability tells you whether a given item is taxed at all, and for games it varies:
| State | Treatment | Source |
|---|---|---|
| Pennsylvania | Taxable: “Apps and games that are downloaded, add-ons to an app or game, and subscriptions to online games” | State revenue department guidance |
| Indiana | Not taxable in one ruling: a publisher’s monthly subscription, in-game items and virtual currency were held not to be physical goods or taxable digital products (Revenue Ruling 2024-04-RST, 7 January 2025) | Reported by the Sales Tax Institute; we have not read the ruling in the Indiana Register. Rulings apply to the taxpayer that asked |
Treat those two as proof that the answer differs by state and by product. Build a matrix with one row per state where you have nexus and one column per product type: the base game download, subscriptions or battle passes, virtual currency, and items bought directly. Tax engines supply default answers, but the classification is your decision if you are the seller.
Other markets: rates and thresholds for a foreign seller
Most large game markets now tax foreign sellers of digital services to consumers. The table shows the position for a studio selling direct as of September 2026. Where a platform or MoR is the seller, most of these regimes put the obligation on it instead.
| Market | Tax and standard rate | Registration threshold for a foreign seller | Source strength |
|---|---|---|---|
| Japan | Consumption tax, 10% | Exempt if taxable sales in the base period are ¥10 million or less. From 1 April 2025, platforms with over ¥5 billion of platform sales are deemed the supplier | Tax authority (threshold wording not rechecked) |
| South Korea | VAT, 10% | None; simplified registration from the first sale | Adviser summary |
| Canada | GST 5%, or HST of 13% (Ontario), 14% (Nova Scotia) or 15% (New Brunswick, Newfoundland and Labrador, PEI) | C$30,000 of digital sales to Canadian consumers in any 12 months | Tax authority |
| Québec | QST, 9.975% (on top of GST) | C$30,000 | Tax authority (wording not rechecked) |
| Australia | GST, 10% (covers online sales of games and game codes) | A$75,000 a year | Tax authority (wording not rechecked) |
| India | IGST on online services to consumers, 18% | None; registration compulsory | Statute; rate and threshold from adviser summaries |
| Indonesia | VAT, 12% statutory, 11% effective for most services | Over IDR 600 million a year or IDR 50 million a month, or over 12,000 users a year or 1,000 a month | Tax authority; effective rate from adviser summary |
| Brazil | New CBS and IBS taxes. 2026 is a test year; CBS from 2027, IBS in full from 2033. Combined rate not yet fixed | No threshold identified. Foreign suppliers must register; platforms are liable | Statute (LC 214/2025) |
| Mexico | VAT (IVA), 16% | None; register within 30 days of the first sale | Adviser summary |
| Saudi Arabia | VAT, 15% | None, “irrespective of the value of the supplies” | Tax authority (wording not rechecked) |
| Türkiye | VAT, 20% | None | Adviser summary |
| Taiwan | Business tax, 5% | NT$600,000 a year, raised on 7 April 2025 | Adviser summary |
| Singapore | GST, 9% | Global turnover over S$1 million and consumer sales to Singapore over S$100,000 | Tax authority (wording not rechecked) |
| Norway | VAT, 25% | NOK 50,000 in 12 months | Tax authority |
| Switzerland | VAT, 8.1% | Worldwide turnover of CHF 100,000; a Swiss tax representative is required | Tax authority |
| New Zealand | GST, 15% | NZ$60,000 in 12 months | Tax authority |
| South Africa | VAT, 15% | R1 million in any 12 months. The general threshold rose to R2.3 million from 1 April 2026; we have not confirmed whether the e-services threshold moved too | Tax authority |
| Philippines | VAT, 12%, from 2 June 2025 | PHP 3 million of annual gross sales | Adviser summary |
“Tax authority” means we read the authority’s own page. “Wording not rechecked” means we located the page but took the wording from a search extract. “Adviser summary” means an accounting firm or tax-software company’s summary; treat those rows as a starting point for your adviser. China is not in the table: we found no general registration scheme for foreign sellers of digital services, and we have not verified the position with a Chinese source, so ask an adviser before selling there direct.
Mexico has a games-specific item. KPMG reports that its 2026 reform added an 8% excise tax (IEPS) on violent or adult-rated video games, including digital access from abroad, and that a decree of 31 December 2025 waives it in full provided the tax is not passed on to consumers. We have not checked the official gazette; ask a Mexican adviser before pricing.
What a merchant of record changes
With a reseller MoR, the player buys from the MoR, so the MoR is the one registered, charging and filing in each market on its list. You sell to the MoR, and your tax on that sale follows business-to-business rules, covered on merchant of record accounting.
| Task | Payment service provider (you are the seller) | Merchant of record |
|---|---|---|
| EU VAT registration and quarterly OSS return | You | The MoR |
| UK VAT registration and returns | You | The MoR |
| US state nexus tracking, registration and filing | You, state by state | The MoR, in the states where it is registered |
| Player location evidence, kept 10 years | You | The MoR |
| US product taxability decisions | You | The MoR, as seller |
| Tax on your sale to the MoR | Not applicable | You |
| Income and corporate tax on your profit | You | You |
Doing it yourself has a tooling cost on top of staff time. Stripe Tax Basic lists 0.5% per transaction where you are registered, and Stripe Tax Complete, which adds registrations and filings, starts at £70 a month for two registrations and four filings a year, as shown to a UK visitor on 20 September 2026. Those prices cover software, not the adviser who answers the taxability questions above. The other line items are on hidden fees, and the full comparison on merchant of record vs payment service provider.
An MoR also sets how tax appears in your prices. With tax added on top, the player in Italy pays more than the player in Germany for the same $10 pack, and you receive the same amount from both. With tax included, every player pays the same price and your share varies by country: a $10 VAT-inclusive price leaves $8.33 before fees after UK VAT at 20%, and $8.20 after Italian VAT at 22%. If your price points are round numbers that include tax, model the lower figure.
Dates that changed the rules
| Date | Change |
|---|---|
| 1 Jan 2015 | EU Mini One Stop Shop (MOSS) starts for digital services to consumers |
| 21 Jun 2018 | South Dakota v. Wayfair: US states may tax remote sellers with no physical presence |
| 1 Jul 2021 | MOSS becomes the One Stop Shop (OSS) |
| 1 Apr 2025 | Japan makes large platforms the supplier for foreign sellers’ digital services |
| 1 Jul 2025 | Utah drops the 200-transaction test (date as reported) |
| 1 Jan 2026 | Illinois drops the 200-transaction test. Brazil’s CBS and IBS test year begins |
| 1 Aug 2026 | Kentucky’s $100,000-only test takes effect (date as reported) |
| 2027 | Brazil’s CBS takes effect after the test year |
Before your first web sale
- Rank your top 15 countries by player spend and write down, for each, who will be the seller and whether that party is registered there.
- If you use an MoR, get its current list of tax registrations and compare it with that ranking. Ask what happens to sales in countries it does not cover.
- If you use a payment service provider, register for the non-Union OSS (or the Union OSS if you are in the EU) and UK VAT before launch, and set a monthly check of US sales by state against each state’s threshold.
- Capture two items of location evidence at checkout, IP geolocation and card issuing country at minimum, with a rule for conflicts, and store them for 10 years.
- Build the US taxability matrix for base game, subscription, virtual currency and items, and have a US adviser sign it off.
- Decide tax-inclusive or tax-exclusive pricing per market, and rebuild the price table with the right amount left after tax.
- Put the first OSS deadline in the calendar. A return covers each calendar quarter, including a part quarter at the start, and is due by the end of the following month.
Questions studios ask
Do I have to charge VAT on in-game purchases sold on my own web shop?
Someone does. If you sell through a payment service provider, you are the seller and must charge VAT at the player's local rate in the EU and UK and file the returns. If you sell through a merchant of record, the MoR is the seller and charges and files the VAT itself.
Is there an EU VAT threshold for game studios outside the EU?
No. The €10,000 threshold in Article 59c of the VAT Directive applies only to businesses established in a single EU country. A US, UK or Japanese studio owes VAT in each player's EU country from the first sale, and can file it through one quarterly non-Union One Stop Shop return.
Do US states charge sales tax on in-game currency and items?
Some do and some do not. Pennsylvania's revenue department lists add-ons to a game and online game subscriptions as taxable. Indiana issued a ruling in January 2025, as reported by the Sales Tax Institute, that one publisher's in-game items and virtual currency were not taxable. You need a state-by-state answer for each product type.
What evidence of player location do I need for EU VAT?
Two pieces of non-contradictory evidence per sale, such as billing address, IP geolocation, the card's issuing country or a SIM country code. Keep OSS records for 10 years from the end of the year of the sale.
Does a merchant of record remove all my tax obligations?
It takes over consumer VAT, GST and sales tax in the markets where it is registered. You still account for tax on your own sale to the MoR, your income or corporate tax, and any local tax the MoR does not cover. Ask a US adviser whether state gross-receipts taxes, such as Washington's B&O tax, reach your sales to the MoR.
Sources
- Council Directive 2006/112/EC (VAT Directive), consolidated 14 April 2025, Arts 58, 59c, 359, 364, Annex II · EUR-Lex
- Implementing Regulation (EU) 282/2011, consolidated, Arts 9a, 18, 24b, 24f · EUR-Lex
- One Stop Shop · European Commission
- VAT rules and rates · Your Europe (European Commission) · last checked 13 Jul 2026
- Register for VAT · GOV.UK
- VAT rates · GOV.UK
- The VAT rules if you supply digital services to private consumers · HM Revenue & Customs
- Value Added Tax Act 1994, section 47 · legislation.gov.uk
- South Dakota v. Wayfair, Inc., No. 17-494 · Supreme Court of the United States · 21 Jun 2018
- Utah SB 47 (2025), enrolled · Utah Legislature
- Utah economic nexus threshold removed · Sales Tax Institute
- Bulletin FY 2026-12 · Illinois Department of Revenue
- HB 757 (2026 Regular Session) · Kentucky General Assembly
- Kentucky removes 200-transaction count from nexus consideration · Sales Tax Institute
- Digital products · Pennsylvania Department of Revenue
- Video game publisher's in-game items, virtual currency and optional subscriptions are not taxable in Indiana · Sales Tax Institute
- RCW 82.08.0531, marketplace facilitators · Washington State Legislature
- About VAT and sales tax · FastSpring
- Consumption tax: foreign businesses and platform taxation · National Tax Agency, Japan
- Consumption tax: rates · National Tax Agency, Japan
- Consumption tax: exemption for small businesses · National Tax Agency, Japan
- GST/HST calculator and rates · Canada Revenue Agency
- Cross-border threshold amounts (digital economy GST/HST) · Canada Revenue Agency
- QST registration for suppliers outside Québec · Revenu Québec
- GST on imported services and digital products · Australian Taxation Office
- Integrated Goods and Services Tax Act 2017, section 14 · CBIC, India
- Digital tax (PPN PMSE) · Directorate General of Taxes, Indonesia
- Lei Complementar 214/2025 · Presidência da República, Brazil
- VAT Guideline for Electronic Contracts · ZATCA, Saudi Arabia
- GST and digital economy: overseas businesses · IRAS, Singapore
- VOEC registration · Skatteetaten, Norway
- VAT liability of foreign companies · Swiss Federal Tax Administration
- Supplying remote services into New Zealand · Inland Revenue, New Zealand
- VAT registration: supply of electronic services by foreign suppliers · South African Revenue Service
- Budget 2026 frequently asked questions · South African Revenue Service
- States eliminating economic nexus transaction thresholds · Avalara (vendor blog) · Jun 2025
- Korea VAT guide · Acclime
- Mexico tax provisions for digital platforms in the 2026 tax reform · KPMG
- Mexico fiscal stimulus for excise tax on violent video games · KPMG
- Türkiye tax on digital services · Fonoa
- Taiwan raises VAT registration threshold for foreign e-commerce operators · Fonoa
- Philippines issues implementing rules for VAT on digital services · EY
- What is PPN (VAT) in Indonesia · Invest in Asia
- Stripe Tax pricing · Stripe · checked 20 Sep 2026 (UK pricing)
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